HIGHCVE-2026-25546Published Modified CNA GitHub_M
CVE-2026-25546: Godot MCP is vulnerable to Command Injection via unsanitized projectPath
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
Metrics
- CVSS v3.1
- 7.8
- Severity
- HIGH
- Fixed in
- —
- Affected Products
- 1
Affected packages
- Coding-Solo / godot-mcp< 0.1.1
CVSS Vector
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H